Improved algorithm for AI level while racing should give closer racing Added cutscenes for some of the career series. Other minor audio fixes and improvements Improved and balanced gearshift, backfire and limiter sounds Improved exterior sounds spatialization for surround speakers configurations Fixed bodywork sound audible for some cars when standing still Fixed wind volume for both stereo and surround configurations (default value: 0.7) Fixed FMod bug in multiplayer mode causing FPS drops Audio latency level can now be set in the launcher: available options are Normal, Low and Very Low New sounds for Lotus Type 49, Ferrari F40 and Ferrari 312T Fmod project updated: no critical changes, just check volumes and envelopment for each event and mixer groups Small bug and fixes on trento bondone, magione, Spa Francorchamps New skins for some cars, more to follow New carbonfibre shader for cockpits of: bmw z4 gt3, bmw m3 gt2, Ferrari f40, Ferrari 599xx, Ferrari 458 gt2, ktm xbow, lotus evora gtc, lotus evora gtx, mclaren mp4-12, mclaren mp4-12 gt3, p4/5, tatuus Photomode activates from the replay User Interface Modifications in engine brake on some cars
Modifications on Lotus 98T and F.Abarth Aero map Corrected bug in F40 old and street tyres Improved car height calculation for a more uniform setup validation Improved feedback to the kicked or disconnected user More robust session status sync between server and clients Fixed problems with remote car colliders not properly turned off when disconnected